Control & software

What is DMX?

DMX512 is the standard protocol used to control stage lighting and effects. A single DMX universe carries 512 channels, each controlling one attribute such as dimmer, colour or position. Lasers, moving heads, hazers, CO2 jets and spark machines can all be run from a lighting console over DMX.

How it works

A lighting console sends a stream of numbers down a cable. Each universe has 512 channels, and each channel holds a value from 0 to 255. A fixture is given a start address and listens to a block of channels, one for each thing it can do, such as dimmer, colour, position or firing an effect.

Fixtures are linked one after another in a daisy chain, with a terminator at the end of the line. DMX only travels one way, from the console to the fixtures, and it repeats many times a second, so the rig follows every change in real time.

Good to know

  • One universe fills up quickly. A rig with many moving heads or pixels needs several universes.
  • Use proper DMX cable, not microphone cable, and always terminate the end of the line.
  • Long runs and big rigs are usually carried over a network with Art-Net or sACN, then converted back to DMX near the fixtures.
  • Lasers, hazers, CO2 jets and spark machines can all sit on the same console as the lights.

Talk to Laser Saga

Planning a show or permanent install? Make it unreal.

Lasers, special effects, fountains, water screens and projection mapping, designed and run by one crew. Send us the date, the venue and the idea. We will come back with options.

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